June 29th, 2017 by
July 17, 2017 6:00 pm - 10:00 pm
Cambridge (Cambridge Innovation Center – CIC 1 Broadway, 5th Floor – Havana Room Cambridge, MA 02142)
1 Broadway, 5th Floor - Havana Room Cambridge, MA 02142
This talk will present lessons in UX design from a series of in-VR tools for creating virtual worlds, games, and apps. Unity Labs’ Authoring Tools Group is developing EditorVR, Unity’s in-VR editor; Carte Blanche, an exploration of non-professional VR creation UX; and more authoring prototypes. Before joining Unity, Jono developed the Boston VR-born Archean VR/AR worldbuilder, and creation-focused games. Drawing on these projects and others, this talk will cover interface, interaction, and a few tech and production techniques for using immersive tools to give people creation superpowers.